Gameplay

The game is based around farming the dungeons to upgrade the player's character, then capturing the objectives before or from the other team in order to win the game. The objectives and dungeons are discussed in their own pages, this page serves as a description of some of the core mechanics.

Start

Players start the game off with two quartz, which is one out of three currencies in the game. Four quartz can be crafted into one quartz block, and two quartz block can be traded for one dragon egg at the middle pillar shop. Quartz is given to players every 2 minutes. There are three tiers of shops which are described with more detail in the shops' page. At the tier one shop at spawn, items can be bought with the starting quartz. Starter "Challenger's" items are recommended as they have the best value and can be bought along with an active item or a sword, basic spell or wards (an important mechanic described in the active items page). However, tier-one passive items like "Shield of Vigor I" can also be bought instead.

AP & AD

The types of damage that can be delt in the arena is a core part of the game. AP, which is gained by leveling the character's magic level, affects the power of all magical spells used. AD, which is gained by equipping damage buffing items like "Authority's Grasp," affects the damage dealt by physical weapons and physical spells. Tanks can build magic resistance and protection to reduce damage from magical spells and weapons/physical spells respectively.

Magic Level

The magic level of a character starts at 10 and is capped at 60. It affects the max mana the character can have, the speed of mana regeneration, and magical spell effectiveness, as mentioned above. Magic levels can be gained by throwing leveling dust that can be bought from the tier two shop, leveling 5 levels per dust.

Kill Reward

A kill reward of one quartz is granted for every kill. Players who die by falling off the edge will grant the closest enemy player one quartz.

Spawn Protection & Buffs

Players near their own spawn receive 80% damage reduction so they gain turf advantage when being spawn camped. Spawn also gives speed to allow traveling to be quicker, it also gives regeneration so players can heal to full health when spawned.

Winning The Game

Written on the objectives page.