Active Items

All active items cost 1 quartz. Press Q/Drop the item to use it (except for potions), all items can only be used once

Spirit Vessel

Makes a player invulnerable for 4 seconds. However, they can't deal damage or cast spells or move during this duration.

Healing Potion

A basic healing potion that is drunk. (throwing it does not work)

Mana Potion

A basic mana potion that when drunk will restore mana instantly, then some more over time. (throwing it does not work)

Swiftness Charge

Gives speed III to the player for 10 seconds.

Sorcerer's Bane

An invisible trap is placed when activated. Upon being stepped on by an enemy player, it will root and silence all enemies in a 7-meter radius for 5 seconds. The trap will despawn if not triggered for 30 seconds.

Pink Ward

An invisible ward is placed when activated and is shared with the player's team. The ward is permanent unless the same type of ward is placed somewhere else by the same team. Type "/trigger ArcticPinkWard set 1" or "/trigger BlazicPinkWard set 1" depending on the team the player is on to see through the ward for 5 seconds. If enemies are nearby the player will not be able to use wards. Only one person from a team can look through a type of ward at the same time. The ward view is always locked towards the north and f5 can be pressed to look backward.

Orange Ward

An invisible ward is placed when activated and is shared with the player's team. The ward is permanent unless the same type of ward is placed somewhere else by the same team. Type "/trigger ArcticOrangeWard set 1" or "/trigger BlazicOrangeWard set 1" depending on the team the player is on to see through the ward for 5 seconds. If enemies are nearby the player will not be able to use wards. Only one person from a team can look through a type of ward at the same time. The ward view is always locked towards the north and f5 can be pressed to look backward.

Red Ward

An invisible ward is placed when activated and is shared with the player's team. The ward is permanent unless the same type of ward is placed somewhere else by the same team. Type "/trigger ArcticRedWard set 1" or "/trigger BlazicRedWard set 1" depending on the team the player is on to see through the ward for 5 seconds. If enemies are nearby the player will not be able to use wards. Only one person from a team can look through a type of ward at the same time. The ward view is always locked towards the north and f5 can be pressed to look backward.