Solace (Character)

Lore

The grateful sin. To some killing is a great sin and should never be committed, to others it's done purely for fun. Solace had a regular office job and life until he saw Breezy drop an anvil on a man, squishing him into a fleshy mush, right outside his window. This would change his life forever, as he realized the joy and happiness that death, a magical, gory death, brings to him. However, he was a very logical man who follows social norms and thought that killing people at random wasn't part of it. So in order to make himself feel better, he collected the souls of everything he killed and used them to heal other people. That way he can argue that at least he has a reason to kill, right?

Active Ability: Rejuvenation

Solace channels the power of his soul collection to heal allies in a 4-meter radius by an amount based on AP. (Scales from 10 to 50)

Passive Ability: Undiminished Soul

Solace's souls allow him to regain magical ability faster, escalating his magical regeneration permanently.

Summary

With magic sustain and scaling healing abilities, Solace can produce game-changing healing and crowd control for his allies through the whole game.